The applied project focuses on computer Game Remix. In this project, you will be drawing from what weve learned in Understanding Video Games about the choices game designers make when creating a game
Computer Game Remix.
Applied Project Computer Game Remix. In this project, you will be drawing from what weve learned in Understanding Video Games about the choices game designers make when creating a game (see the chapters Narrative, Video Game Aesthetics, and History for lots of useful information). This project asks you to consider What if we made different choices? though the re-imagining of a computer game. The Assignment In this project, you will be re-imagining a game you have played in a different genre. The game can be one weve played in class OR one youve played on your own. For example, you may take a game like N+ (one of our games of the week) and re-imagining it as a role-playing game.
Computer Game Remix.
Or taking a fighting game like Mortal Kombat and re-imagining it as first-person shooter. As an example, Ive included this re-imagining of Overwatch as a fighting game, produced by TGN: https://www.youtube.com/watch?v=HzR5vHKpBBU What do I need to produce? Your project should be a document where you lay out the following: 1. The original game (30%) a. Genre -What sort of game is it now? How do we know that? Lay out specific features that let us know what genre of game this is. i. For those of you who may be less familiar with game genres, the Wikipedia entry on game genres is actually a great place to start.
Computer Game Remix.
You should do some research beyond that, however! ii. Please note: Many modern games like to mix genres. Thats fine. Just identify what the components are. b. Features of the game Mechanics, narrative/lack of narrative, music, art, modes of play (single player/multiplayer/online/procedurally generated, etc.) c. The aesthetic experience of play Is the game hard? Easy? Does it make you happy, tense, sad? How does it generate those feelings in you? 2. The game re-imagined (60%) a. What genre is the game now? b. How does the game change to make it work in that new genre? i. For example, do you need to the game to be 2D instead of 3D now?
Computer Game Remix.
ii. Would the music need to change? Can you imagine a different control scheme, such as motion control, that would work better in this new genre? c. How might those changes alter the aesthetic experience of playing the game? Would your changes alter the audience for this game? If so, how so and why do you think that is? 3. Analysis of the impact (10%) a. Having imagined these changes to the game, what have you learned about why the original game was made the way it was? Are there choices you now understand better?
Computer Game Remix.
What about design decisions you think were definitely wrong? How will this project be graded? This assignment will use the Written Assignments rubric on the syllabus. You should feel free to include any images, links to videos, or other media you think will help support and enrich your project. Projects that are more specific and detailed tend to do better on this assignment. https://youtu.be/E57SnVgjbvk
Attached Files
Download |